C you 9 years 20 days
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So starting July 1st we are opening level 11 and also the annual event "July - Summer Fun".
[Image of event]
What awaits you:
- Level 11. This is currently the maximum level, further leveling will be disabled.
- Initial locations quests and monsters. New locations instances reputations resources and profession leveling will be introduced gradually as updates.
- Many bugs and inaccuracies reported by testers have been fixed. Newly discovered ones will be fixed during gameplay. A special forum thread will be created for this. - Valor will be capped at the maximum value achievable at level 10. This rank is "Military Expert." The reason for this is that uncontrolled valor growth is a flaw on our part (experience doesn't increase beyond level 10! And ranks don't increase further). You can get rid of some of the excess valor by completing the "Valor Sacrifice" quest, receiving valuable chests in the process. The quest has also been modified. It is now available to players with the "Military Expert" rank and can be used every 30 minutes. The quest will not work if your valor is at the maximum possible level. Also, before unlocking further rank advancements, all level 10 players will receive a small compensation.
- All armor items level 11+ can be equipped at level 11 with the life-death school. If you decide to change your magic school to level 11+, obviously the life/death spells will not work, but they will remain in your combat backpack in case you want to change schools again.
All questions and suggestions can be left **
here**.